wrapper so we can use recursion without too much performance loss calls GetProp wrapper to get prop and sets the proxy of the propīool HookProp( const char *tableName, const char *propName, RecvVarProxyFn function ) Int GetOffset( const char *tableName, const char *propName ) calls GetProp wrapper to get the absolute offset of the prop stores all tables, and all props inside those I needed a way to hook networked props/get offsets simply in the source engine, so I implemented ghetto's/altimor's recursive solution in my netvars class. and the height of the chickens hull is ~23 The pelvis hitbox is very big, almost like a bounding box tbh. Return strstr( studioHeader->name, "chicken" ) Studiohdr_t *studioHeader = g_InterfaceManager->ModelInfo()->GetVTable()->GetStudiomodel( model ) The chickens all have the clientclass CDynamicProp, and you can check wether it's a chicken or not by checking model name Ex: HITBOX_CHICKEN_CLAVICAL, // gg misspell valve?
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